---
title: "Eyeseminal (@eyeseminal) | Hashnode"
description: "Eyeseminal (@eyeseminal) writes on Hashnode. Read their latest articles and follow their work."
url: "https://hashnode.com/@eyeseminal"
---

@eyeseminal

# Eyeseminal

@eyeseminal · Joined July 2026

### [Dev Log #2](https://modular-game-engine.hashnode.dev/dev-log-2?utm_source=hashnode&utm_medium=feed)

I had broken the communications protocol last time, so now it's time to fix it! First thought:Just give all the mod handlers a way to access the websocket for any given client. Problem: I think this g

2 min read · [modular-game-engine.hashnode.dev](https://modular-game-engine.hashnode.dev/dev-log-2?utm_source=hashnode&utm_medium=feed)

[Jul 27](https://hashnode.com/posts/dev-log-2/6a66e7cfeff621b317fb9a8b)

### [Dev Log #1](https://modular-game-engine.hashnode.dev/dev-log-1?utm_source=hashnode&utm_medium=feed)

New Here? Check out the About the Project page! I had the client page served via the flask server that was also the python backend at the start. This made it quite difficult to figure out what was ac

1 min read · [modular-game-engine.hashnode.dev](https://modular-game-engine.hashnode.dev/dev-log-1?utm_source=hashnode&utm_medium=feed)

[Jul 14](https://hashnode.com/posts/dev-log-1/6a56b3a43adeb8d937d161f4)

### [About the Project](https://modular-game-engine.hashnode.dev/about-the-project?utm_source=hashnode&utm_medium=feed)

Building a Moddable, Server-Authoritative Voxel Engine from Scratch GitHub Repository: github.com/stanleyzihanfan/A\_Game (Stable versions are on main branch. Active development lives on the feature b

3 min read · [modular-game-engine.hashnode.dev](https://modular-game-engine.hashnode.dev/about-the-project?utm_source=hashnode&utm_medium=feed)

[Jul 14](https://hashnode.com/posts/about-the-project/6a569367c429497fadb8b20e)
