---
title: "Gustavo Passos (@guspassos) | Hashnode"
description: "developing games and writing things in my free time. Read the latest articles by Gustavo Passos on Hashnode."
url: "https://hashnode.com/@guspassos"
---

@guspassos

# Gustavo Passos

@guspassos · Joined April 2021

developing games and writing things in my free time

[Website](https://theguspassos.github.io/)

### [Microsservices Integration Tests in .NET Core gRPC](https://gustavopassos.hashnode.dev/microsservices-integration-tests-in-net-core-grpc?utm_source=hashnode&utm_medium=feed)

This repository has the source code with the gRPC microservices and other examples as well: https://github.com/theGusPassos/.NET-Core-Integration-Tests-Samples setting up the basics Let's say we have this gRPC method in our Samples project. public cl...

3 min read · [gustavopassos.hashnode.dev](https://gustavopassos.hashnode.dev/microsservices-integration-tests-in-net-core-grpc?utm_source=hashnode&utm_medium=feed)

[Sep 10, 2025](https://hashnode.com/posts/microsservices-integration-tests-in-net-core-grpc/68c1a57317d5ae6c750005e3)

### [Super Dash #3: Release and Results](https://gustavopassos.hashnode.dev/super-dash-3-release-and-results?utm_source=hashnode&utm_medium=feed)

The game I’d been working on for years — on and off — was finally ready, and I could press the release button. Over the years, I moved overseas twice, changed jobs three times, and changed the scope more times than I can count. Finishing this project...

3 min read · [gustavopassos.hashnode.dev](https://gustavopassos.hashnode.dev/super-dash-3-release-and-results?utm_source=hashnode&utm_medium=feed)

[Jun 15, 2025](https://hashnode.com/posts/super-dash-3-release-and-results/684ed1e90e376b86e6c5c4a7)

### [Super Dash #2: Playtesting and Frustration](https://gustavopassos.hashnode.dev/super-dash-2-playtesting-and-frustration?utm_source=hashnode&utm_medium=feed)

Playtesting is super important for game development and there’s nothing new about that. At Valve they start as early as they can and are always iterating to put their design in practice. With Super Dash I didn’t have time or testers to do it so often...

4 min read · [gustavopassos.hashnode.dev](https://gustavopassos.hashnode.dev/super-dash-2-playtesting-and-frustration?utm_source=hashnode&utm_medium=feed)

[Jul 6, 2024](https://hashnode.com/posts/super-dash-2-playtesting-and-frustration/6689ae4ebb10d42f016e41ba)

### [Super Dash #1: Prototyping and Game Pillars](https://gustavopassos.hashnode.dev/super-dash-1-prototyping-and-game-pillars?utm_source=hashnode&utm_medium=feed)

Super Dash is a bullet-hell game currently in development. I’ll be writing about it in more posts from now on. My background and the idea I started developing games in college around 2014. After prototyping dozens of terrible games and learning Unit...

4 min read · [gustavopassos.hashnode.dev](https://gustavopassos.hashnode.dev/super-dash-1-prototyping-and-game-pillars?utm_source=hashnode&utm_medium=feed)

[May 29, 2024](https://hashnode.com/posts/super-dash-1-prototyping-and-game-pillars/6656af36937828e82f09e70a)

### [Unity Game AI with Finite State Machines](https://gustavopassos.hashnode.dev/unity-game-ai-with-finite-state-machines?utm_source=hashnode&utm_medium=feed)

unity game artificial inteligence with finite state machines and classes

7 min read · [gustavopassos.hashnode.dev](https://gustavopassos.hashnode.dev/unity-game-ai-with-finite-state-machines?utm_source=hashnode&utm_medium=feed)

[Jun 30, 2022](https://hashnode.com/posts/unity-game-ai-with-finite-state-machines/62bd0ecea5678c068452dc6c)
