---
title: "Paul Mattione (@radiantsoftware) | Hashnode"
description: "Principal Engine Programmer @ Volition Games. Read the latest articles by Paul Mattione on Hashnode."
url: "https://hashnode.com/@radiantsoftware"
---

@radiantsoftware

# Paul Mattione

@radiantsoftware · Bethesda, MD · Joined November 2022

Principal Engine Programmer @ Volition Games

## Comments

[Sorry I didn't see this until now! I've been really slammed lately. I have recently made my source code publicly available (for viewing only, not for copy or use yet), so you compare yours against it and see what might be different: https://bitbucket.org/RadiantSoftware/engine/src/master/Core/Containers/AtomicQueue.impl](https://hashnode.com/posts/c-lock-free-queue-part-ii/651a5e0e0b40966cba661f63/comment/67fd3ea08052c5351da22005#reply-684b6b26cff69426dd88cbe2)

Reply · Article · Jun 13, 2025 · [C++ Lock-Free Queue - Part II](https://hashnode.com/posts/c-lock-free-queue-part-ii/651a5e0e0b40966cba661f63)

[Oops I should have mentioned what nIsCharacter was. It's just a boring custom type trait like std::is\_integral\_v. Get\_TypeName() though is defined, are you referring to the class member function?](https://hashnode.com/posts/getting-type-names-in-c/64403a66b68d6ae0a0c6adb4/comment/66194dcbf3dc647cf2effdc5#reply-6682204c3ff8d1e0905ad680)

Reply · Article · Jul 1, 2024 · [Getting Type Names in C++](https://hashnode.com/posts/getting-type-names-in-c/64403a66b68d6ae0a0c6adb4)
