---
title: "Trent Polack (@trentpolack) | Hashnode"
description: "Video game maker, player, and general all around game person. Read the latest articles by Trent Polack on Hashnode."
url: "https://hashnode.com/@trentpolack"
---

@trentpolack

# Trent Polack

@trentpolack · Boston, MA · Joined June 2025

Video game maker, player, and general all around game person.

[Website](https://trent-polack.com/)

### [A… Development Gallery? On this internet?](https://trentpolack.hashnode.dev/a-development-gallery-on-this-internet?utm_source=hashnode&utm_medium=feed)

You may have noticed a flurry of activity around the site the last couple of months. Or maybe not, it’s not like this was the most active place on earth, but there has been a flurry of activity with a full site redesign that’s bringing with it a hand...

2 min read · [trentpolack.hashnode.dev](https://trentpolack.hashnode.dev/a-development-gallery-on-this-internet?utm_source=hashnode&utm_medium=feed)

[Jul 23, 2025](https://hashnode.com/posts/a-development-gallery-on-this-internet/68807d0f5a5e23578ceb6619)

### [Working with Git (for Games and… In General)](https://trentpolack.hashnode.dev/working-with-git-for-games-and-in-general?utm_source=hashnode&utm_medium=feed)

“Git is great. It is also the source of pain and will steal your soul.” — This. Right here. Right now. When I started the now-defunct Steel Hunters (RIP), I wrestled with how to best handle version control for the project. Managing Unreal Engine is ...

12 min read · [trentpolack.hashnode.dev](https://trentpolack.hashnode.dev/working-with-git-for-games-and-in-general?utm_source=hashnode&utm_medium=feed)

[Jul 16, 2025](https://hashnode.com/posts/working-with-git-for-games-and-in-general/687838489d1d518a110c30e8)

### [How I Started Programming (Part TWO of Two)](https://trentpolack.hashnode.dev/how-i-started-programming-part-two-of-two?utm_source=hashnode&utm_medium=feed)

Rambles and Tangents on How I Quit Programming, Started Again, Quit Again, and Beyond

23 min read · [trentpolack.hashnode.dev](https://trentpolack.hashnode.dev/how-i-started-programming-part-two-of-two?utm_source=hashnode&utm_medium=feed)

[Jun 27, 2025](https://hashnode.com/posts/how-i-started-programming-part-two-of-two/685e08bc88632d96164bcbf6)

### [How I Started Programming (Part One of Two)](https://trentpolack.hashnode.dev/how-i-started-programming-part-one-of-two?utm_source=hashnode&utm_medium=feed)

A campfire story-time with Trent on learning C++ in Kalkaska, Michigan.

15 min read · [trentpolack.hashnode.dev](https://trentpolack.hashnode.dev/how-i-started-programming-part-one-of-two?utm_source=hashnode&utm_medium=feed)

[Jun 27, 2025](https://hashnode.com/posts/how-i-started-programming-part-one-of-two/685e05fc66f01b0c3f3c4be3)

### [A Guide to Systems-Based Game Development](https://trentpolack.hashnode.dev/a-guide-to-systems-based-game-development?utm_source=hashnode&utm_medium=feed)

Learn systems-based game design's benefits for players and developers through a holistic approach, exemplified by games like Dishonored

14 min read · [trentpolack.hashnode.dev](https://trentpolack.hashnode.dev/a-guide-to-systems-based-game-development?utm_source=hashnode&utm_medium=feed)

[Jun 27, 2025](https://hashnode.com/posts/a-guide-to-systems-based-game-development/685df943316e3e5a86a065db)
