Juriën Meerlocodescapade.hashnode.dev·Oct 27, 2023Event System and User Input in Lumi2dThis week, I added the events system and used it to get input from the keyboard, mouse, touch, and gamepad/joystick. Event System When I started building the system, I had the following criteria: It should be a synchronous It should be flexible It...Building Lumi2d, a 2D game enginelove2dAdd a thoughtful commentNo comments yetBe the first to start the conversation.