Pedro Rojasswiftandtips.com·20 hours agoIs MVVM Necessary for Developing Apps with SwiftUI?Hi, everyone. In this article, I want to share my opinion about the question above. Before starting, I would like to clarify that my goal is to show a different perspective from what most people think. No perfect pattern or architecture magically fit...Discuss·1.2K readsModel-View
Supratim Sarkarssarkar8.hashnode.dev·Apr 15, 2024Singleton Design Pattern in JavaSingleton is a creational design pattern that lets you ensure that a class has only one instance. Singleton design pattern allows us to create only one instance of a class and make sure that there exists only one Object in JVM. How to achieve it? 1.p...Discuss·1 likeJava
Elijah Browndevsdaddy.hashnode.dev·Apr 8, 2024Organizing architecture for games on Unity: Laying out the important things that matterHello everyone. In the world of game development, effective organization of project architecture plays a key role. Unity, one of the most popular game engines, provides developers with a huge set of tools to create a variety of games. However, withou...Discuss·20 likes·843 readsText TutorialsUnity3D
Shekhar Pandestepbystepcode.in·Apr 7, 2024Unlocking the Power of Proxy Patterns: Enhance Your Software Architecture with Intelligent ProxiesWhat is the Proxy Pattern? The Proxy pattern is a structural design pattern that provides a surrogate or placeholder for another object to control access to it. It allows you to add a layer of indirection to control access, manage complexity, and enh...Discuss·26 readsDesign Pattersdesign patterns
Obidur Rahmanashfin.hashnode.dev·Mar 24, 2024Let's Count the Smiley Faces From an arrayWe will be solving a 6kyu problem from CodeWars. This one ->Count the smiley faces! | Codewars The Question Given an array (arr) as an argument complete the function countSmileys that should return the total number of smiling faces. Rules for a smili...Discusssmiley
Elijah Browndevsdaddy.hashnode.dev·Mar 21, 2024Methods of object interaction in Unity. How to work with patterns and connections in your codeIntroduction Hey, everybody. When creating any game - in it, your entities always have to interact in some way, regardless of the goals - whether it's displaying a health bar to a player or buying an item from a merchant - it all requires some archit...Discuss·13 likes·42 readsText Tutorialsunity
Pratik Kalepk-coding-journey.hashnode.dev·Mar 7, 2024CS50 Week 2: Arrays, Libraries, and the Power (and Struggles) of RecursionHey everyone, continuing my journey through CS50's Introduction to Computer Science! As promised, I've been tackling Week 2, which delves into the world of arrays . Almost There with Arrays and Recursion! I'm happy to report that I've made significan...DiscussCS50x Journeycs50x
Evangelosev-codes.hashnode.dev·Mar 6, 2024What is a Micro-service?What is a Micro-service? 🤔 A Micro-service is a pattern for organising computer systems into services that can scale with demand. They're usually small, independently deployable units of software that is part of a larger application or system. The m...Discusscomputerpatterns
Kelvin Murithisystemized.hashnode.dev·Feb 21, 2024MVC Random thoughts onUnedited, random as the just come to my head Model view controller Everything has a model even a model is a model of itself Controller controls/works on/over a model ModelController is trivially redundant since controller works on model anyway.(Think...Discussmvc
mattia tosellidevjournals.hashnode.dev·Feb 20, 2024Embracing the Challenge: Building My PHP Framework from ScratchIntroduction For the longest time, I harbored a deep-seated desire to create my own PHP framework, a personal venture that always seemed just out of reach due to self-doubt and the lingering effects of imposter syndrome. Despite years of experience, ...DiscussPHP