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Amethyst | Data-oriented and data-driven game engine

Amethyst | Data-oriented and data-driven game engine

Marco Alka's photo
Marco Alka
·Mar 7, 2017

I am currently closely following the development of Amethyst, as it is a data-oriented Rust game engine. Basically just what I need... if not for the renderer design; which I disagree with at the moment (it's very OpenGL oriented, even though it uses GFX, but I want a focus on Vulkan)

I see two options for my game:

  1. continue with my own engine (the Vulkan-based renderer code works), but use parts of Amethyst (it's MIT licensed, YaY); for example the SPECS project would also be the core on my part
  2. implement my Vulkan renderer into Amethyst and contribute to find a mutual agreement on the renderer part

Either way I decide, it's great to have options! This project definitely is a very useful modern resource and definitely worth at least a look!