---
title: "Discussion on \"A Guide to Systems-Based Game Development\" | Hashnode"
description: "Discussion on \"A Guide to Systems-Based Game Development\". Learn systems-based game design's benefits for players and developers through a holistic approach, exemplified by games like Dishonored"
url: "https://hashnode.com/posts/a-guide-to-systems-based-game-development/685df943316e3e5a86a065db"
---

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# [A Guide to Systems-Based Game Development](https://trentpolack.hashnode.dev/a-guide-to-systems-based-game-development?utm_source=hashnode&utm_medium=feed)

Learn systems-based game design's benefits for players and developers through a holistic approach, exemplified by games like Dishonored

Jun 27, 2025 · 14 min read · trentpolack.hashnode.dev  
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-   [#immersive-sims](https://hashnode.com/tag/immersive-sims)
-   [#system-design](https://hashnode.com/tag/system-design)
-   [#game-development](https://hashnode.com/tag/game-development)
-   [#game-design](https://hashnode.com/tag/game-design)
-   [#video-games](https://hashnode.com/tag/video-games)

## Written by

[Trent Polack](https://hashnode.com/@trentpolack)

@trentpolack · Boston, MA

  
[View profile](https://hashnode.com/@trentpolack)

Video game maker, player, and general all around game person.

Gameplay Designer and Game Director at CD PROJEKT RED that's been making video games for almost 20 years.

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