---
title: "Comment by FNAF Free on \"Building an Endless Runner Game with Three.js, Mixamo, Vite, And PlanetScale - Part Two (The Running Scene)\" | Hashnode"
description: "The running scene is a really interesting part of this project. I like the combination of Three.js with Mixamo for the character animation, while Vite keeps the"
url: "https://hashnode.com/posts/building-an-endless-runner-game-with-threejs-mixamo-vite-and-planetscale-part-two-the-running-scene/62e939eb92b7fd0a78c33619/comment/6a9fc071a5173615bfd227cd"
---

[Discussion](https://hashnode.com/posts/building-an-endless-runner-game-with-threejs-mixamo-vite-and-planetscale-part-two-the-running-scene/62e939eb92b7fd0a78c33619)

Comment [Building an Endless Runner Game with Three.js, Mixamo, Vite, And PlanetScale - Part Two (The Running Scene)](https://hashnode.com/posts/building-an-endless-runner-game-with-threejs-mixamo-vite-and-planetscale-part-two-the-running-scene/62e939eb92b7fd0a78c33619)

[FNAF Free](https://hashnode.com/@fnaffreeio)

[Sep 8](https://hashnode.com/posts/building-an-endless-runner-game-with-threejs-mixamo-vite-and-planetscale-part-two-the-running-scene/62e939eb92b7fd0a78c33619/comment/6a9fc071a5173615bfd227cd)

The running scene is a really interesting part of this project. I like the combination of Three.js with Mixamo for the character animation, while Vite keeps the development setup relatively straightforward. The way the scene is structured also makes it easier to see how an endless runner can be built step by step. Looking forward to seeing how the gameplay mechanics develop from here. [run 3](https://run3-online.io/)
