---
title: "Discussion on \"The Radiating Circles of DX Architecture\" | Hashnode"
description: "Discussion on \"The Radiating Circles of DX Architecture\". How to design an end to end developer journey"
url: "https://hashnode.com/posts/circles/6294ce1c22c65adc00272832"
---

[Feed](https://hashnode.com/feed) /

Discussion

# [The Radiating Circles of DX Architecture](https://dx.tips/circles?utm_source=hashnode&utm_medium=feed)

How to design an end to end developer journey

May 30, 2022 · 7 min read · dx.tips  
Updated Oct 16, 2025  
Read the article

-   [#developer-relations](https://hashnode.com/tag/developer-relations)
-   [#devtools](https://hashnode.com/tag/devtools)
-   [#design](https://hashnode.com/tag/design)

## Written by

[swyx](https://hashnode.com/@swyx)

@swyx

  
[View profile](https://hashnode.com/@swyx)

Curator, DX.Tips

Writer &amp; Curator, DX.Tips

## Responses 3

Markdown supported · ⌘↵ to post

[unblgamesg](https://hashnode.com/@unblgamesg)

[Aug 29](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832/comment/6a9256cafe222acfe72e285f)

Really like the “radiating circles” model. It reminds me of games like [town of salem](https://town-of-salem.github.io/), where the core mechanics matter, but the overall experience also depends heavily on onboarding, communication, and the community around the game.

[Arindam Majumder](https://hashnode.com/@Arindam1729)

[Mar 24, 2024](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832/comment/65ffb44600c30a2eb61e2a8f)

Very Insightful

[Paul Chapman](https://hashnode.com/@paul346)

[May 30, 2022](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832/comment/62950428136694dfeee8e94a)

Amazing write-up. Thanks for sharing this, Shawn.

[swyx](https://hashnode.com/@swyx)

[May 30, 2022](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832/comment/62950428136694dfeee8e94a#reply-6295135a1ef08fdfc9f636f4)

thanks so much Paul! you have the distinction of leaving the first real article response on DXTips :)
