---
title: "Comment by unblgamesg on \"The Radiating Circles of DX Architecture\" | Hashnode"
description: "Really like the “radiating circles” model. It reminds me of games like town of salem , where the core mechanics matter, but the overall experience also depends"
url: "https://hashnode.com/posts/circles/6294ce1c22c65adc00272832/comment/6a9256cafe222acfe72e285f"
---

[Discussion](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832)

Comment [The Radiating Circles of DX Architecture](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832)

[unblgamesg](https://hashnode.com/@unblgamesg)

[Aug 29](https://hashnode.com/posts/circles/6294ce1c22c65adc00272832/comment/6a9256cafe222acfe72e285f)

Really like the “radiating circles” model. It reminds me of games like [town of salem](https://town-of-salem.github.io/), where the core mechanics matter, but the overall experience also depends heavily on onboarding, communication, and the community around the game.
