---
title: "Discussion on \"Godot Post-Processing Reference Grid Shader\" | Hashnode"
description: "Discussion on \"Godot Post-Processing Reference Grid Shader\". I created a sample post-processing shader to illustrate some of the information that can be obtained within a post-processing shader in Godot. You can find the code here:\n\nGitHub Repo: https://github.com/Vortex-Basis-LLC/Godot-VBG-Samples-Shaders\n\nSp..."
url: "https://hashnode.com/posts/godot-post-processing-reference-grid-shader/65738073680dc9004b63392e"
---

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# [Godot Post-Processing Reference Grid Shader](https://blog.vortexbasis.com/godot-post-processing-reference-grid-shader?utm_source=hashnode&utm_medium=feed)

I created a sample post-processing shader to illustrate some of the information that can be obtained within a post-processing shader in Godot. You can find the code here: GitHub Repo: https://github.com/Vortex-Basis-LLC/Godot-VBG-Samples-Shaders Sp...

Dec 8, 2023 · 5 min read · blog.vortexbasis.com  
Updated Apr 10, 2024  
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-   [#shader](https://hashnode.com/tag/shader)

## Written by

[Caleb Doise](https://hashnode.com/@vortexbasis)

@vortexbasis · Virginia, US

  
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