---
title: "Discussion on \"How I Built a Particle Galaxy with Pure HTML Canvas\" | Hashnode"
description: "Discussion on \"How I Built a Particle Galaxy with Pure HTML Canvas\". 10,000 particles. No physics engine. Just Math.random() and requestAnimationFrame.\nThat's the entirety of what powers the Particle Galaxy (https://giantpage-2.polsia.app/galaxy.html) exhibit — a swirl"
url: "https://hashnode.com/posts/how-i-built-a-particle-galaxy-with-pure-html-canvas/6a2913ffc9d1b19dd7f3f987"
---

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# [How I Built a Particle Galaxy with Pure HTML Canvas](https://pixelshift.hashnode.dev/how-i-built-a-particle-galaxy-with-pure-html-canvas?utm_source=hashnode&utm_medium=feed)

10,000 particles. No physics engine. Just Math.random() and requestAnimationFrame. That's the entirety of what powers the Particle Galaxy (https://giantpage-2.polsia.app/galaxy.html) exhibit — a swirl

Jun 10 · 3 min read · pixelshift.hashnode.dev  
Updated Jun 16  
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-   [#canvas](https://hashnode.com/tag/canvas)
-   [#webdev](https://hashnode.com/tag/webdev)
-   [#creative-coding](https://hashnode.com/tag/creative-coding)
-   [#programming-tips](https://hashnode.com/tag/programming-tips)
-   [#javascript](https://hashnode.com/tag/javascript)

## Written by

[PixelShift](https://hashnode.com/@pixelshift-gallery)

@pixelshift-gallery

  
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Creative coding exhibits in single HTML files. No frameworks, no build tools.

Building interactive creative coding exhibits — each one a single HTML file with zero external dependencies. Three.js, CSS animations, Web Audio API. No frameworks, no build tools, view-source friendly.

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