---
title: "Discussion on \"How to use tiles for your dialog box borders in Godot: The NinePatchRect component\" | Hashnode"
description: "Discussion on \"How to use tiles for your dialog box borders in Godot: The NinePatchRect component\". The other day I was looking for the counterpart of the Unity Panel’s tiled image mode but it didn’t seem an easy thing to find. Lots of tutorials cover how to make your own themes, but it was hard to find how to use tiles for the borders in Godot.\nWh..."
url: "https://hashnode.com/posts/how-to-use-tiles-for-your-dialog-box-borders-in-godot-the-ninepatchrect-component/6054e1c163a05a21443f1064"
---

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# [How to use tiles for your dialog box borders in Godot: The NinePatchRect component](https://blog.itsjavi.com/how-to-use-tiles-for-your-dialog-box-borders-in-godot-the-ninepatchrect-component?utm_source=hashnode&utm_medium=feed)

The other day I was looking for the counterpart of the Unity Panel’s tiled image mode but it didn’t seem an easy thing to find. Lots of tutorials cover how to make your own themes, but it was hard to find how to use tiles for the borders in Godot. Wh...

Jun 28, 2020 · 2 min read · blog.itsjavi.com  
Updated Mar 21, 2021  
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-   [#game-development](https://hashnode.com/tag/game-development)

## Written by

[Javier Aguilar](https://hashnode.com/@itsjavi)

@itsjavi · Berlin, DE

  
[View profile](https://hashnode.com/@itsjavi)

Senior Full-Stack Software Engineer

Senior Full Stack Developer in the ☁️ Creator of supereffective.gg, a Pokémon community running on Next.js and @vercel

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