---
title: "Discussion on \"I'm making a one-bullet puzzle game on my own. Here's what changed after players got their hands on it.\" | Hashnode"
description: "Discussion on \"I'm making a one-bullet puzzle game on my own. Here's what changed after players got their hands on it.\". I'm the only developer on Bloop. Design, code, UI, levels and the store pages are all me. It's a mobile puzzle game where you get one bullet per level: pull back, bank it off the walls, and pop every"
url: "https://hashnode.com/posts/i-m-making-a-one-bullet-puzzle-game-on-my-own-here-s-what-changed-after-players-got-their-hands-on-it/6ad92e3ad26e237a1c7b22bd"
---

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# [I'm making a one-bullet puzzle game on my own. Here's what changed after players got their hands on it.](https://rahimkhan3301.hashnode.dev/i-m-making-a-one-bullet-puzzle-game-on-my-own-here-s-what-changed-after-players-got-their-hands-on-it?utm_source=hashnode&utm_medium=feed)

I'm the only developer on Bloop. Design, code, UI, levels and the store pages are all me. It's a mobile puzzle game where you get one bullet per level: pull back, bank it off the walls, and pop every

Oct 21 · 4 min read · rahimkhan3301.hashnode.dev  
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-   [#mobile](https://hashnode.com/tag/mobile)

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