---
title: "Comment by Brett Cooper on \"Recreating Real-World Terrain With React, Three.js & WebGL Shaders\" | Hashnode"
description: "I used https://planlaufterrain.com/ to convert lidar images into 3D maps for three.js Cool to learn about https://tangrams.github.io/heightmapper/ as an alterna"
url: "https://hashnode.com/posts/recreating-real-world-terrain-with-react-threejs-and-webgl-shaders-1/6033a216f51caf444856432d/comment/6039b6eb2b6fa36588f80ec4"
---

[Discussion](https://hashnode.com/posts/recreating-real-world-terrain-with-react-threejs-and-webgl-shaders-1/6033a216f51caf444856432d)

Comment [Recreating Real-World Terrain With React, Three.js & WebGL Shaders](https://hashnode.com/posts/recreating-real-world-terrain-with-react-threejs-and-webgl-shaders-1/6033a216f51caf444856432d)

[Brett Cooper](https://hashnode.com/@BrettNZ)

[Feb 27, 2021](https://hashnode.com/posts/recreating-real-world-terrain-with-react-threejs-and-webgl-shaders-1/6033a216f51caf444856432d/comment/6039b6eb2b6fa36588f80ec4)

I used [planlaufterrain.com](https://planlaufterrain.com/) to convert lidar images into 3D maps for three.js Cool to learn about [tangrams.github.io/heightmapper](https://tangrams.github.io/heightmapper/) as an alternative. [observablehq.com/@hellonearthis/pa-sites-of-aotea…](https://observablehq.com/@hellonearthis/pa-sites-of-aotearoa)
