---
title: "Discussion on \"🔰 ShaderGraph can bloat your shaders, and here is when\" | Hashnode"
description: "Discussion on \"🔰 ShaderGraph can bloat your shaders, and here is when\". Explore Unity's HDRP ShaderGraph's impact on shader efficiency. Learn how certain nodes can generate redundant code with code samples & ISA disassembly."
url: "https://hashnode.com/posts/shadergraph-can-bloat-your-shaders-and-here-is-when/64e798c932c47839f55cec9c"
---

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# [🔰 ShaderGraph can bloat your shaders, and here is when](https://justlukass.hashnode.dev/shadergraph-can-bloat-your-shaders-and-here-is-when?utm_source=hashnode&utm_medium=feed)

Explore Unity's HDRP ShaderGraph's impact on shader efficiency. Learn how certain nodes can generate redundant code with code samples & ISA disassembly.

Aug 24, 2023 · 11 min read · justlukass.hashnode.dev  
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-   [#shader](https://hashnode.com/tag/shader)
-   [#unity-engine](https://hashnode.com/tag/unity-engine)
-   [#unity3d](https://hashnode.com/tag/unity3d)
-   [#graphics](https://hashnode.com/tag/graphics)
-   [#hlsl](https://hashnode.com/tag/hlsl)

## Written by

[Lukas](https://hashnode.com/@justLukass)

@justLukass · Slovakia

  
[View profile](https://hashnode.com/@justLukass)

A very passionate game developer with an interest in computer graphics 💻.

🔥 I'm Lukas, a very passionate game developer who is usually very secretive about his work but with Hashnode I decided to change that. I've started my game dev career in 2012 creating games in frameworks like XNA with C# and later moved to Unity Engine. The thing I enjoy the most about making games is the graphics and everything related to it.

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