---
title: "Discussion on \"Super Dash #2: Playtesting and Frustration\" | Hashnode"
description: "Discussion on \"Super Dash #2: Playtesting and Frustration\". Playtesting is super important for game development and there’s nothing new about that. At Valve they start as early as they can and are always iterating to put their design in practice. With Super Dash I didn’t have time or testers to do it so often..."
url: "https://hashnode.com/posts/super-dash-2-playtesting-and-frustration/6689ae4ebb10d42f016e41ba"
---

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# [Super Dash #2: Playtesting and Frustration](https://gustavopassos.hashnode.dev/super-dash-2-playtesting-and-frustration?utm_source=hashnode&utm_medium=feed)

Playtesting is super important for game development and there’s nothing new about that. At Valve they start as early as they can and are always iterating to put their design in practice. With Super Dash I didn’t have time or testers to do it so often...

Jul 6, 2024 · 4 min read · gustavopassos.hashnode.dev  
Updated Nov 18, 2025  
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## Written by

[Gustavo Passos](https://hashnode.com/@guspassos)

@guspassos

  
[View profile](https://hashnode.com/@guspassos)

developing games and writing things in my free time

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