---
title: "Discussion on \"Texture binding bug for Unreal Engine on Mac/IOS (Metal)\" | Hashnode"
description: "Discussion on \"Texture binding bug for Unreal Engine on Mac/IOS (Metal)\". When Metal's Separate Namespaces Meet Unreal's Flat Array: A Shader Binding Bug"
url: "https://hashnode.com/posts/texture-binding-bug-for-unreal-engine-on-mac-ios-metal/6a224d04c4241783741e5d7f"
---

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# [Texture binding bug for Unreal Engine on Mac/IOS (Metal)](https://blog.catoxliu.net/texture-binding-bug-for-unreal-engine-on-mac-ios-metal?utm_source=hashnode&utm_medium=feed)

When Metal's Separate Namespaces Meet Unreal's Flat Array: A Shader Binding Bug

Jun 5 · 6 min read · blog.catoxliu.net  
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-   [#unreal-engine](https://hashnode.com/tag/unreal-engine)
-   [#rendering](https://hashnode.com/tag/rendering)
-   [#macos](https://hashnode.com/tag/macos)
-   [#ios](https://hashnode.com/tag/ios)

## Written by

[sj](https://hashnode.com/@catox)

@catox

  
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