---
title: "Discussion on \"Unity 跳跃学习笔记\" | Hashnode"
description: "Discussion on \"Unity 跳跃学习笔记\". 在 Unity 中实现跳跃的方式有多种，我整理了三种可行的方式，在这里分享一下。\nTransform\n关键代码为：\npublic float jumpHeight = 2f;\ntransform.position = new Vector3(transform.position.x, transform.position.y + jumpHeight, 0);\n\n也就是直接修改物体的位置，说实话，单这一行根本算不上是跳跃，应该是瞬移。\n所以要实现 y 坐标的渐进变化，应该用缓动函数来计算位置，线..."
url: "https://hashnode.com/posts/unity-1/6603e1cf4d5085c6a4f63aff"
---

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# [Unity 跳跃学习笔记](https://erio.hashnode.dev/unity-1?utm_source=hashnode&utm_medium=feed)

在 Unity 中实现跳跃的方式有多种，我整理了三种可行的方式，在这里分享一下。 Transform 关键代码为： public float jumpHeight = 2f; transform.position = new Vector3(transform.position.x, transform.position.y + jumpHeight, 0); 也就是直接修改物体的位置，说实话，单这一行根本算不上是跳跃，应该是瞬移。 所以要实现 y 坐标的渐进变化，应该用缓动函数来计算位置，线...

Mar 27, 2024 · 1 min read · erio.hashnode.dev  
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