---
title: "Discussion on \"Unity - Check if point is inside the camera view.\" | Hashnode"
description: "Discussion on \"Unity - Check if point is inside the camera view.\". First we will get the x, y coordinates of the camera relative to the Viewport this will ensure that we'll have the edges of the camera view no matter the aspect ratio of it.\nPs. I use this Range struct just because i prefer to read min, max instead o..."
url: "https://hashnode.com/posts/unity-check-if-point-is-inside-the-camera-view/61847367fd5d634d01697991"
---

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# [Unity - Check if point is inside the camera view.](https://edevjogos.hashnode.dev/unity-check-if-point-is-inside-the-camera-view?utm_source=hashnode&utm_medium=feed)

First we will get the x, y coordinates of the camera relative to the Viewport this will ensure that we'll have the edges of the camera view no matter the aspect ratio of it. Ps. I use this Range struct just because i prefer to read min, max instead o...

Nov 4, 2021 · 1 min read · edevjogos.hashnode.dev  
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## Written by

[Elias Lessa](https://hashnode.com/@EdevJogos)

@EdevJogos · Brazil, RS

  
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Unity Developer

Hi, my name is Elias, i'm developer from Brazil graduated in Digital Games at the UNISINOS University.

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