---
title: "Discussion on \"Working with Git (for Games and… In General)\" | Hashnode"
description: "Discussion on \"Working with Git (for Games and… In General)\". “Git is great. It is also the source of pain and will steal your soul.”\n— This. Right here. Right now.\n\nWhen I started the now-defunct Steel Hunters (RIP), I wrestled with how to best handle version control for the project. Managing Unreal Engine is ..."
url: "https://hashnode.com/posts/working-with-git-for-games-and-in-general/687838489d1d518a110c30e8"
---

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# [Working with Git (for Games and… In General)](https://trentpolack.hashnode.dev/working-with-git-for-games-and-in-general?utm_source=hashnode&utm_medium=feed)

“Git is great. It is also the source of pain and will steal your soul.” — This. Right here. Right now. When I started the now-defunct Steel Hunters (RIP), I wrestled with how to best handle version control for the project. Managing Unreal Engine is ...

Jul 16, 2025 · 12 min read · trentpolack.hashnode.dev  
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-   [#git](https://hashnode.com/tag/git)
-   [#game-development](https://hashnode.com/tag/game-development)
-   [#source-control](https://hashnode.com/tag/source-control)

## Written by

[Trent Polack](https://hashnode.com/@trentpolack)

@trentpolack · Boston, MA

  
[View profile](https://hashnode.com/@trentpolack)

Video game maker, player, and general all around game person.

Gameplay Designer and Game Director at CD PROJEKT RED that's been making video games for almost 20 years.

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