---
title: "#minecraft articles | Hashnode"
description: "Explore 78 articles tagged #minecraft on Hashnode. Tutorials, guides, and how-tos from the community."
url: "https://hashnode.com/tag/minecraft"
---

Tag

# #minecraft

78 posts · 28 followers

[Packyard](https://hashnode.com/@packyard) · [3d ago](https://hashnode.com/posts/permanent-minecraft-server-addresses-with-a-wireguard-edge-and-mc-router/6af4637eba8f56998a062589)

### [Permanent Minecraft server addresses with a WireGuard edge and mc-router](https://packyard.hashnode.dev/permanent-minecraft-server-addresses-with-a-wireguard-edge-and-mc-router?utm_source=hashnode&utm_medium=feed)

Originally published at packyard.ca The problem On most game servers, the address players save is the machine's own IP and port. That works until the server has to move: the machine is being retired,

7 min read · [packyard.hashnode.dev](https://packyard.hashnode.dev/permanent-minecraft-server-addresses-with-a-wireguard-edge-and-mc-router?utm_source=hashnode&utm_medium=feed)

[Black Binbin](https://hashnode.com/@binbinbuilds) · [Oct 17](https://hashnode.com/posts/how-to-turn-an-image-into-a-litematica-schematic-without-placing-every-block-by-hand/6ad323b64c9aa18ef4f8745d)

### [How to Turn an Image Into a Litematica Schematic (Without Placing Every Block by Hand)](https://binbinbuilds.hashnode.dev/how-to-turn-an-image-into-a-litematica-schematic-without-placing-every-block-by-hand?utm_source=hashnode&utm_medium=feed)

A practical Java Minecraft workflow: convert an image to blocks, export a .litematic file, and build with a Litematica hologram.

8 min read · [binbinbuilds.hashnode.dev](https://binbinbuilds.hashnode.dev/how-to-turn-an-image-into-a-litematica-schematic-without-placing-every-block-by-hand?utm_source=hashnode&utm_medium=feed)

[tao li](https://hashnode.com/@geektao1024) · [Oct 15](https://hashnode.com/posts/java-zip-vs-bedrock-mcworld-importing-generated-minecraft-worlds-without-breaking-them/6ad0c910a5b3acd438e3ba62)

### [Java .zip vs Bedrock .mcworld: Importing Generated Minecraft Worlds Without Breaking Them](https://musikalis-notes.hashnode.dev/java-zip-vs-bedrock-mcworld-importing-generated-minecraft-worlds-without-breaking-them?utm_source=hashnode&utm_medium=feed)

By Li Tao Generated Minecraft worlds are fun right up to the moment you try to open one. Map generators, world downloads from community sites, and real-world map conversions all hand you a file, and t

4 min read · [musikalis-notes.hashnode.dev](https://musikalis-notes.hashnode.dev/java-zip-vs-bedrock-mcworld-importing-generated-minecraft-worlds-without-breaking-them?utm_source=hashnode&utm_medium=feed)

[ZyVOP](https://hashnode.com/@zyvop) · [Oct 3](https://hashnode.com/posts/how-an-ai-driven-copyright-takedown-got-luanti-pulled-from-google-play-again/6ac08b163a9c8f7e0691b98f)

### [How an AI-Driven Copyright Takedown Got Luanti Pulled From Google Play, Again](https://blog.zyvop.com/how-an-ai-driven-copyright-takedown-got-luanti-pulled-from-google-play-again?utm_source=hashnode&utm_medium=feed)

Microsoft’s DMCA claim, Tracer.AI’s automated enforcement, and what happens when copyright takedowns move faster than verification.

8 min read · [blog.zyvop.com](https://blog.zyvop.com/how-an-ai-driven-copyright-takedown-got-luanti-pulled-from-google-play-again?utm_source=hashnode&utm_medium=feed)

[PixelCircles](https://hashnode.com/@pixelcircles) · [Sep 29](https://hashnode.com/posts/how-to-draw-a-circle-in-minecraft-blocks-the-math-behind-a-pixel-circle-generator/6abbb7fd7e0f2e2c2bb24b3d)

### [How to Draw a Circle in Minecraft Blocks: the Math Behind a Pixel Circle Generator](https://pixelcircles.hashnode.dev/how-to-draw-a-circle-in-minecraft-blocks-the-math-behind-a-pixel-circle-generator?utm_source=hashnode&utm_medium=feed)

Which cells count as inside, odd vs even widths, thin vs thick outlines and watertight spheres, with block counts from 11 to 1,000 wide.

6 min read · [pixelcircles.hashnode.dev](https://pixelcircles.hashnode.dev/how-to-draw-a-circle-in-minecraft-blocks-the-math-behind-a-pixel-circle-generator?utm_source=hashnode&utm_medium=feed)

[PixelCircles](https://hashnode.com/@pixelcircles) · [Sep 29](https://hashnode.com/posts/why-your-minecraft-sphere-has-holes-building-a-watertight-hollow-sphere-layer-by-layer/6abbc72c7a9ebf2cc6c9d600)

### [Why Your Minecraft Sphere Has Holes: Building a Watertight Hollow Sphere Layer by Layer](https://pixelcircles.hashnode.dev/why-your-minecraft-sphere-has-holes-building-a-watertight-hollow-sphere-layer-by-layer?utm_source=hashnode&utm_medium=feed)

Per-layer outlines leave 69 open columns in a 21-wide Minecraft sphere. Checking six neighbours closes every hole for 1,082 blocks.

7 min read · [pixelcircles.hashnode.dev](https://pixelcircles.hashnode.dev/why-your-minecraft-sphere-has-holes-building-a-watertight-hollow-sphere-layer-by-layer?utm_source=hashnode&utm_medium=feed)

[Atan](https://hashnode.com/@atangames) · [Sep 27](https://hashnode.com/posts/weekly-devlog-4-placement-and-inventory/6ab9187f3c610645252fea47)

### [Weekly Devlog 4: Placement and Inventory](https://atangames.hashnode.dev/weekly-devlog-4-placement-and-inventory?utm_source=hashnode&utm_medium=feed)

https://www.youtube.com/watch?v=GT40\_bQMpsQ I worked on a minecraft inspired way to place the tiles, using a inventory. Progress has been slow due to some unexpected bugs and a lot of work spend on o

2 min read · [atangames.hashnode.dev](https://atangames.hashnode.dev/weekly-devlog-4-placement-and-inventory?utm_source=hashnode&utm_medium=feed)

[bd](https://hashnode.com/@ddshub) · [Aug 26](https://hashnode.com/posts/minecraft-claude-code-what-can-you-actually-build-with-claude/6a8eaaeafe99d28dd9605e23)

### [Minecraft + Claude Code: What Can You Actually Build with Claude?](https://ddshubcc.hashnode.dev/minecraft-claude-code-what-can-you-actually-build-with-claude?utm_source=hashnode&utm_medium=feed)

Learn how to use Claude Code to build Minecraft mods, Paper plugins, AI NPCs and automation tools, with practical tips for Skills, MCP and Claude API development.

7 min read · [ddshubcc.hashnode.dev](https://ddshubcc.hashnode.dev/minecraft-claude-code-what-can-you-actually-build-with-claude?utm_source=hashnode&utm_medium=feed)

[Eden](https://hashnode.com/@eande171) · [Jul 2](https://hashnode.com/posts/you-are-writing-paper-commands-wrong/6a46880eb6e35016b9ca4ca6)

### [You're Writing Paper Commands Wrong](https://eande171.hashnode.dev/you-are-writing-paper-commands-wrong?utm_source=hashnode&utm_medium=feed)

Plugin.yml commands are legacy. Here's how Paper's Brigadier API replaces CommandExecutor with real selectors, conditional trees and tab completion.

3 min read · [eande171.hashnode.dev](https://eande171.hashnode.dev/you-are-writing-paper-commands-wrong?utm_source=hashnode&utm_medium=feed)

[Moksh Gupta](https://hashnode.com/@Moksh45) · [Jun 4](https://hashnode.com/posts/minecraft-port-forwarding-guide-how-to-host-a-server-anyone-can-join-in-2026/6a21099d2f611e6372d54139)

### [Minecraft Port Forwarding Guide: How to Host a Server Anyone Can Join in 2026](https://moksh45.hashnode.dev/minecraft-port-forwarding-guide-how-to-host-a-server-anyone-can-join-in-2026?utm_source=hashnode&utm_medium=feed)

Spinning up a server.jar in your terminal is the easy part of hosting a Minecraft server. The real challenge comes when you want external players to join. Home networks are locked down by default - if

3 min read · [moksh45.hashnode.dev](https://moksh45.hashnode.dev/minecraft-port-forwarding-guide-how-to-host-a-server-anyone-can-join-in-2026?utm_source=hashnode&utm_medium=feed)
