---
title: "#monogame articles | Hashnode"
description: "Explore 6 articles tagged #monogame on Hashnode. Tutorials, guides, and how-tos from the community."
url: "https://hashnode.com/tag/monogame"
---

Tag

# #monogame

6 posts · 1 followers

[AreYouSerious](https://hashnode.com/@amgm) · [Aug 13](https://hashnode.com/posts/my-biggest-dotnet-project-game-engine-with-its-own-scripting-language-and-ide/6a7d7def6d259e5bbfc20944)

### [My biggest dotnet project: Game Engine with its Own Scripting Language and IDE](https://arcadem.hashnode.dev/my-biggest-dotnet-project-game-engine-with-its-own-scripting-language-and-ide?utm_source=hashnode&utm_medium=feed)

An open source game engine with its own scripting language & IDE.

2 min read · [arcadem.hashnode.dev](https://arcadem.hashnode.dev/my-biggest-dotnet-project-game-engine-with-its-own-scripting-language-and-ide?utm_source=hashnode&utm_medium=feed)

[Kevin “BanditBloodwyn” Eichenberg](https://hashnode.com/@BanditBloodwyn) · [Dec 21, 2023](https://hashnode.com/posts/episode-2-creating-a-scene-management-system/6584cd74d1deed18f59f0ced)

### [Episode 2: Creating a scene management system](https://banditbloodwyn.dev/episode-2-creating-a-scene-management-system?utm_source=hashnode&utm_medium=feed)

Last time I created a control mechanism for my game that is based on the "Finite State Machine" design pattern. Also, I implemented an EventBus to let separate modules communicate without the need to couple them together. Building on that, my next st...

6 min read · [banditbloodwyn.dev](https://banditbloodwyn.dev/episode-2-creating-a-scene-management-system?utm_source=hashnode&utm_medium=feed)

[Kevin “BanditBloodwyn” Eichenberg](https://hashnode.com/@BanditBloodwyn) · [Dec 12, 2023](https://hashnode.com/posts/episode-0-which-game-why-monogame/6578eb69d14260189a2ef869)

### [Episode 0: Which game? Why MonoGame?](https://banditbloodwyn.dev/episode-0-which-game-why-monogame?utm_source=hashnode&utm_medium=feed)

In this episode I explain my previous thoughts before starting the Indie-Game-Project "Grim Veil"

5 min read · [banditbloodwyn.dev](https://banditbloodwyn.dev/episode-0-which-game-why-monogame?utm_source=hashnode&utm_medium=feed)

[Hadi](https://hashnode.com/@hadicya) · [Oct 8, 2023](https://hashnode.com/posts/building-pong-with-monogame-a-step-by-step-guide/652309cda6bcb8350cc00f58)

### [Building Pong with MonoGame: A Step-by-Step Guide](https://hadicya.dev/building-pong-with-monogame-a-step-by-step-guide?utm_source=hashnode&utm_medium=feed)

In this tutorial, you will create the game Pong in MonoGame using C#. We will be able to play pong with a friend, and more importantly, learn how to build games in MonoGame. MonoGame is an open-source, cross-platform game development framework capabl...

16 min read · [hadicya.dev](https://hadicya.dev/building-pong-with-monogame-a-step-by-step-guide?utm_source=hashnode&utm_medium=feed)

[1](https://hashnode.com/posts/building-pong-with-monogame-a-step-by-step-guide/652309cda6bcb8350cc00f58)
