---
title: "#physics articles | Hashnode"
description: "Explore 226 articles tagged #physics on Hashnode. Tutorials, guides, and how-tos from the community."
url: "https://hashnode.com/tag/physics"
---

Tag

# #physics

226 posts · 56 followers

[EUNMIN PARK](https://hashnode.com/@iOSandQuantum) · [Nov 4](https://hashnode.com/posts/the-empty-bowl-is-a-measurement/6aebab3454faf90a5eb62c52)

### [The Empty Bowl Is a Measurement](https://eunminpark.hashnode.dev/the-empty-bowl-is-a-measurement?utm_source=hashnode&utm_medium=feed)

Part 6 of a series. Part 5: "Finding Was 98% of the Work. A Library Had the Answer."

4 min read · [eunminpark.hashnode.dev](https://eunminpark.hashnode.dev/the-empty-bowl-is-a-measurement?utm_source=hashnode&utm_medium=feed)

[EUNMIN PARK](https://hashnode.com/@iOSandQuantum) · [Nov 3](https://hashnode.com/posts/the-whole-world-bet-on-ai-i-m-standing-at-the-doors-it-can-t-open/6ae95e702d06dc120864357e)

### [The Whole World Bet on AI. I'm Standing at the Doors It Can't Open.](https://eunminpark.hashnode.dev/the-whole-world-bet-on-ai-i-m-standing-at-the-doors-it-can-t-open?utm_source=hashnode&utm_medium=feed)

Part 4 of a series. Part 3: "My AI Invented My Past. A 472-Year-Old Archive Knew the Fix."

14 min read · [eunminpark.hashnode.dev](https://eunminpark.hashnode.dev/the-whole-world-bet-on-ai-i-m-standing-at-the-doors-it-can-t-open?utm_source=hashnode&utm_medium=feed)

[Run Cheng](https://hashnode.com/@runcheng) · [Oct 26](https://hashnode.com/posts/simulating-n-body-galactic-collisions-and-nasa-tess-exoplanet-transits-in-the-browser-with-webgpu-webgl2/6adf26bf756725187a8c683c)

### [Simulating N-Body Galactic Collisions and NASA TESS Exoplanet Transits in the Browser with WebGPU & WebGL2](https://runcheng.hashnode.dev/simulating-n-body-galactic-collisions-and-nasa-tess-exoplanet-transits-in-the-browser-with-webgpu-webgl2?utm_source=hashnode&utm_medium=feed)

When I launched Space Simulator Online as a zero-install 3D Solar System and night-sky planetarium in raw WebGL2, the most frequent request from physics teachers and students was: "Can we go beyond st

4 min read · [runcheng.hashnode.dev](https://runcheng.hashnode.dev/simulating-n-body-galactic-collisions-and-nasa-tess-exoplanet-transits-in-the-browser-with-webgpu-webgl2?utm_source=hashnode&utm_medium=feed)

[Pavel Barysenka](https://hashnode.com/@pavelbarysenka) · [Oct 24](https://hashnode.com/posts/sag-calculation-segment-equilibrium-method/6add15567629ae58ded114e7)

### [Sag Calculation: Segment Equilibrium Method](https://pavelbarysenka.hashnode.dev/sag-calculation-segment-equilibrium-method?utm_source=hashnode&utm_medium=feed)

Point loads and inclined spans solved with hinged segments and three passes in Excel, no VBA.

12 min read · [pavelbarysenka.hashnode.dev](https://pavelbarysenka.hashnode.dev/sag-calculation-segment-equilibrium-method?utm_source=hashnode&utm_medium=feed)

[ludy](https://hashnode.com/@ludyleo) · [Oct 10](https://hashnode.com/posts/why-i-built-a-weather-themed-physics-puzzle-for-the-browser-and-what-i-learned-about-canvas-optimization/6ac99b0eaad09d7ac47b9488)

### [Why I built a weather-themed physics puzzle for the browser (And what I learned about Canvas optimization)](https://ludyleo.hashnode.dev/why-i-built-a-weather-themed-physics-puzzle-for-the-browser-and-what-i-learned-about-canvas-optimization?utm_source=hashnode&utm_medium=feed)

The Spark: Scratching the Casual Gaming Itch I’ve always loved casual physics puzzle games, especially the classic merge loop where you drop objects and watch them combine. But every time I wanted to

2 min read · [ludyleo.hashnode.dev](https://ludyleo.hashnode.dev/why-i-built-a-weather-themed-physics-puzzle-for-the-browser-and-what-i-learned-about-canvas-optimization?utm_source=hashnode&utm_medium=feed)

[unity source code](https://hashnode.com/@unitysourcecode) · [Sep 3](https://hashnode.com/posts/designing-physics-based-balance-games-in-unity-a-technical-breakdown/6a99b6b34b575875955b105b)

### [Designing Physics-Based Balance Games in Unity: A Technical Breakdown](https://unitysourcecode.hashnode.dev/designing-physics-based-balance-games-in-unity-a-technical-breakdown?utm_source=hashnode&utm_medium=feed)

Learn How to Build Physics-Based Balance Games in Unity with Rigidbody Physics, Mobile Controls, Level Design, and Performance Optimization

8 min read · [unitysourcecode.hashnode.dev](https://unitysourcecode.hashnode.dev/designing-physics-based-balance-games-in-unity-a-technical-breakdown?utm_source=hashnode&utm_medium=feed)

[Nethmi Amasha](https://hashnode.com/@amasha) · [Aug 23](https://hashnode.com/posts/the-secret-connection-between-water-drops-and-ai/6a8a857c8aaef271429845f6)

### [The Secret Connection Between Water Drops and AI](https://curiousdeveloperbyamasha.hashnode.dev/the-secret-connection-between-water-drops-and-ai?utm_source=hashnode&utm_medium=feed)

Discover the surprising connection between water droplets, surface tension, optimization, and Gradient Descent in Machine Learning.

9 min read · [curiousdeveloperbyamasha.hashnode.dev](https://curiousdeveloperbyamasha.hashnode.dev/the-secret-connection-between-water-drops-and-ai?utm_source=hashnode&utm_medium=feed)

[Ivan](https://hashnode.com/@sup4ikx) · [Aug 10](https://hashnode.com/posts/unjammable-communication/6a79b2384c940f23f440c885)

### [Unjammable by Physics, Not by Architecture: A VLF Channel from Orbit](https://sup4ikxprojects.hashnode.dev/unjammable-communication?utm_source=hashnode&utm_medium=feed)

Unjammable by Physics, Not by Architecture: A VLF Channel from Orbit Subtitle: Resistance to counter-jamming built into the nature of the band, not into the number of nodes. Slow. Physical. Hopeless f

7 min read · [sup4ikxprojects.hashnode.dev](https://sup4ikxprojects.hashnode.dev/unjammable-communication?utm_source=hashnode&utm_medium=feed)

[Ivan](https://hashnode.com/@sup4ikx) · [Aug 8](https://hashnode.com/posts/vlf-communication/6a77110a585acadf59f82339)

### [The Longest Wave: Testing a VLF Space Link Before Any Hardware Exists](https://sup4ikxprojects.hashnode.dev/vlf-communication?utm_source=hashnode&utm_medium=feed)

Subtitle: First notes on a jamming-resilient satellite communication channel in the 3–30 kHz band — and the multi‑method computational suite I built to validate it. Hello, Hashnode. This is my first

11 min read · [sup4ikxprojects.hashnode.dev](https://sup4ikxprojects.hashnode.dev/vlf-communication?utm_source=hashnode&utm_medium=feed)

[Abhishek Choudhary](https://hashnode.com/@theabbie) · [Jul 30](https://hashnode.com/posts/building-a-physics-accurate-live-wallpaper-for-android/6a6b2116817252b3113c100e)

### [Building a Physics-Accurate Live Wallpaper for Android](https://theabbie.hashnode.dev/building-a-physics-accurate-live-wallpaper-for-android?utm_source=hashnode&utm_medium=feed)

Chaotic Double Pendulum Live Wallpaper

5 min read · [theabbie.hashnode.dev](https://theabbie.hashnode.dev/building-a-physics-accurate-live-wallpaper-for-android?utm_source=hashnode&utm_medium=feed)
