Christer Bjoerkchristerbjoerk.hashnode.dev·Aug 12, 2023Godot 2D Pixel Platformer Devlog 3 - 2D CameraDrawing pixel art to make it look good is hard because I didn't realize I wanted the player to not see what's beyond the camera limits. Thankfully, Godot's Camera2D has a built-in feature to set the limits of where the camera should stop. The yellow ...GodotAdd a thoughtful commentNo comments yetBe the first to start the conversation.