Hadihadicya.devยทAug 25, 2023<Part 2> Make spinning 3D shapes in SDL2 and OpenGLLast part, we successfully created a window in SDL2 using OpenGL. Now that we understand how that works, we're going to learn how to render things on the screen by building a mesh class and creating shaders in GLSL, a shader programming language. DIS...852 readsC++Add a thoughtful commentNo comments yetBe the first to start the conversation.