30 likes
2 comments
·Nov 20, 2024
Nov 20, 2024
This article provides a brilliant analogy to explain object-oriented programming in JavaScript. By comparing planets to objects and classes, the author makes complex concepts like prototypes and constructors easy to understand. It’s a great way to visualize how reusable code works in practice!
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·Nov 20, 2024
Nov 20, 2024
The breakdown of creating planets using classes is fantastic. The explanation of the constructor and this keyword is clear, and the flowchart is a helpful visual for understanding how instances and prototypes are connected. A fun, engaging way to learn OOP!
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