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V Rising Early Access Is Available Now After last year's closed test, we finally usher in the V Rising early access on May 17. It's available on Steam starting May 17. As a highly anticipated open-wor…
A very special number has been reached - a double-digit number in fact! We are officially 10 devlogs into Echolite now! This equates to about 4 months of dedicated work on the game, which I consider a…
Watch the Video Yet Another Sudoku Game. Why? Sudoku: Number placing (Japanese), Sensei: Master, the one with the wisdom (Japanese) When I was a kid, I didn't know that sudoku has nothing to do w…
Bi Kelime (A Word) Watch the Video Let's Get to Know the Game First of all, Bi Kelime means "A Word" in Turkish. Since I am a fan of trivia shows, I wanted to develop my own game. Here are some deta…
This is a browser-based game made using Javascript. I made it last year during a Frontend Masters Workshop by Brian Holt. This game is inspired by "Tamagotchi" a handheld digital pet released around 1…
This article was originally published on the Sentry blog here. Welcome to the third article in my Unity series where we are developing a Unity game. You can check out my intro article, where I dive in…
Introduction Is it possible to make Android apps without coding? Can you make an Android game without coding? The answer to those questions is yes. As a developer, coding and/or programming is almost …
Recreate the fun of a carnival in 3D by playing a famous carnival game: balloon pop! This game was create with Unity and echo3D-- You can play or build it your self by following the instructions below…
Time to improve the app. Here are the main features for this episode: show stability damage include stability damage and minimum range in the form show weapon type show indirect fire indicator - with 🚀 emoji clean up display a bit Slider…
I wanted to add some functionality to the app, but for that I need a bit more data. So here are the changes I needed to do to the data exporter: filter out Flamers and Infernos split name field (like SRM6+ (+2 Dmg)) into baseName (like SRM…