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#games
While optimizing React performance is often a matter of breaking down complex data structures or using memoization and useCallback, there are some cases very specific use cases where performance becom…
If you haven't read the previous blog post on this series, you can read it here To give you a recap, here's what we are required to build for our "hypothetical" application Assume you are tasked to b…
My first post on Hashnode was a declaration that I wanted to make a game for use in my English classes here in Japan. I am thrilled to have accomplished my somewhat humble goal. The idea. I was prepar…
When talking about building a career and working, we normally feeling of overwhelmed, dragged, or lack motivation. But when it’s come to video games and fun stuff, we easily get hooked on and stay the…
Counter-Strike: Global Offensive (CS: GO) has been one if not the most popular first-person shooter (FPS) games since its release back in 2012. CS: GO's engine, Source, has been the engine that CS: GO was built on for the last couple of yea…
Building apps with Flutter is really cool. You know what’s cooler?Building games with flutter. This article will show you how to build a flutter game from start to finish with a flutter flame tutorial…
What is Raylib? Raylib is a simple and easy-to-use library for game development that offers high performance and cross-platform compatibility. It provides a set of functions for drawing shapes and images, handling user input, and managing t…
I'm hoping to increase our transparency and grow our bond with the community through these articles. I hope you enjoy reading them as much as I did writing them! Getting Up to Date Above - a screensh…
Learning to code should be fun, but let’s face it, most tutorials available for learning are full of dull and uninspiring coding lessons. Watching somebody else code on a YouTube video, or reading end…
Calling all God of War fans! Get ready to immerse yourself in a new adventure featuring Kratos, the Spartan warrior turned god. I'm excited to share that I have created a fan-made game model for God o…