Zacryonfancytree.hashnode.dev·Nov 8, 2023Setting up Godot with C++Why I prefer C++ over GDScript and C-Sharp In my initial blog post, I mentioned that I was going to use Godot to make my fancy tree project. Moreover, I said that I would like to use as much C++ as possible for the coding part of the project. Before ...2 likes·765 readsGodot Engine
Russell Hansenminiscript.synapticbytes.dev·Oct 13, 2023MiniScript in Godot Progress Report #1Just a quick update on progress this week. Since I wrote my Design Article last week, I've been working on the following:- Getting the Core module stable, including refactoring some of the code and how custom intrinsics will work, and some behind-th...2 likes·58 readsminiscript
Russell Hansenminiscript.synapticbytes.dev·Oct 9, 2023Designing the "MiniScript in Godot" FrameworkDesigning a full-stack implementation of MiniScript in Godot requires careful thought. In this article, I will outline what I believe are the essential modules needed to achieve a complete full-stack solution. Each module will be loosely coupled to t...2 likes·60 readsminiscript