Platwoindiegamescreation.hashnode.dev·Dec 17, 2024Deferred Material Rendering SystemsIntroduction This is the third post I am making covering making my custom games engine, which means three weeks have passed since the first one! Time really does fly doesn’t it. For anyone who has not read the prior two blogs: I am a games programmer...34 readsC++
Khushal Agrawalskippr.hashnode.dev·Jun 30, 2024Week 4Introduction I am Khushal Agrawal (skippr), a Google Summer Of Code contributor and developer at Inkscape. This blog summarises my progress during the forth week of Google Summer Of Code 2024. This week's activity This week was spent mostly on workin...gsoc
Gift Mugwenigiftmugweni.hashnode.dev·Jun 22, 2024WebGPU Basics: How to Create a TriangleHello 👋, it's been a minute. How's life and all that good stuff? Anyway to get myself back into the groove I thought I'd start where I left off, Graphics Programming specifically using WebGPU. In this series, I'll give semi-tutorials on working with...176 readsGraphics Journeywebgpu
Hadihadicya.dev·Aug 25, 2023<Part 2> Make spinning 3D shapes in SDL2 and OpenGLLast part, we successfully created a window in SDL2 using OpenGL. Now that we understand how that works, we're going to learn how to render things on the screen by building a mesh class and creating shaders in GLSL, a shader programming language. DIS...901 readsC++
Hadihadicya.dev·Aug 17, 2023<Part 1> Make spinning 3D shapes in SDL2 and OpenGLIn this miniseries, you will be creating a program in C++ that will be able to render 3D shapes in SDL2 and OpenGL, and more importantly, learn about what is happening in depth while you write your program. As a game developer, using SDL2 and OpenGL ...716 readsC++