Juriën Meerlocodescapade.hashnode.dev·Nov 7, 2023Entities, updating and drawing in Lumi2dNow that the basics are in the engine, we can add entities. After the entity functionality is implemented, we can show things on screen. Entities The entity should be as flexible as possible. It was planned to be a base class, but an interface works ...DiscussBuilding Lumi2d, a 2D game engineGameDev
Juriën Meerlocodescapade.hashnode.dev·Oct 16, 2023Building my next 2D game engineI have made small 2D game engines in my free time for a few years. I went from simple game engines to complex macro-generated ECS ones with dependency injection. My latest game engine is the most complex one. When I finished a game using it, I decide...DiscussBuilding Lumi2d, a 2D game engineLumi2d