Coder of the Cellarcoderofthecellar.hashnode.dev·Mar 10, 2024How to 0-to-RTX in 20 lines of codeTough times for the computer graphics hobbyists who don't love making AAA game engines, or don't want to use one to stitch together a bunch of render passes and drawing a simple scene. Modern APIs such as Vulkan and DirectX 12 are made for those big ...Discuss·51 readsraytracing
Gowtham AnandarajforRay Tracing tutorial from MIT-ITraytracingmitit.hashnode.dev·May 29, 2023Adding a SphereOne commonly employed object in ray tracing is the sphere due to its straightforward ray intersection calculations. Ray-Sphere Intersection For a sphere centered at the origin with a radius of R, the equation representing the sphere is x^2 + y^2 + z^...Discuss·62 readsC++