tonx10.hashnode.devUma Musume: The Roguelite on the RacetrackGame Analysis: Uma Musume: Pretty Derby Platform: Mobile / PC Genre: Simulation / Roguelite Raising Sim On the surface, Uma Musume looks like a standard gacha game relying on the "moe" anthropomorphism of famous racehorses. However, beneath the anime...Nov 21, 2025·3 min read
tonx10.hashnode.devFreshness as a Mechanic: Why PEAK Never Gets OldGame Analysis: PEAK Genre: Co-op / Live Service / Platformer (Assumed based on "stages" and "chaos") While many games rely on a static campaign to teach mechanics, PEAK thrives on the opposite: volatility. It creates a gameplay loop defined by adapta...Nov 21, 2025·2 min read
tonx10.hashnode.devFrom Void to Silk: How to Perfect a SequelGame Analysis: Hollow Knight: Silksong Platform: PC / Console Genre: Metroidvania / Action-Platformer Calling Silksong the "most anticipated game ever" was a heavy burden, but looking at the final product, it is a masterclass in how to handle a seque...Nov 21, 2025·2 min read
tonx10.hashnode.devPress, Present, Triumph: The Ace Attorney LoopGame Analysis: Phoenix Wright: Ace Attorney Genre: Visual Novel / Logic Puzzle Visual novels are often criticized for being "non-games", essentially books with background art. Ace Attorney shatters this perception. It takes the passive act of reading...Nov 21, 2025·2 min read
tonx10.hashnode.devThe Joy of Incrementals: Why We Click the CookieGame Analysis: Cookie Clicker Platform: Web / Mobile / Steam Genre: Incremental / Idle Game Cookie Clicker is often dismissed as a joke, but from a design perspective, it is a masterclass in behavioral psychology. As one of the foundational titles of...Nov 21, 2025·2 min read