unity-c-dev-journal.hashnode.dev🎮 Unity C# Basics: Camera.main BasicsSo here’s the truth: when I first opened Unity, I didn’t even look at the camera.It was just… there.Floating in the scene like some quiet NPC. Then suddenly I needed to follow the player…and zoom…and shake the screen dramatically like an action movie...Nov 27, 2025·2 min read
unity-c-dev-journal.hashnode.dev🎮 Unity C# Basics: Transform.rotationAlright, confession time, when I first tried to make something rotate in Unity, I legit thought it’d be like drag-and-drop easy. Nope. The cube just stared at me. Dead still. Like, “nah, I’m good.” Then I discovered transform.rotation, and suddenly… ...Oct 27, 2025·2 min read
unity-c-dev-journal.hashnode.dev🎮 Unity C# Basics: Destroy() Objects💥 My First “Oops… Infinite Cubes” Moment So there I was… pressing Space to spawn cubes with Instantiate().One cube turned into two. Two turned into ten.Ten turned into… let’s just say my computer started sweating 🥵. The scene was a cube apocalypse....Oct 12, 2025·2 min read
unity-c-dev-journal.hashnode.dev🎮 Unity C# Basics: Instantiate()🧙 My First “Clone Army” Moment Back when I started with Unity, I thought spawning objects would be some huge ordeal.Like, I’d need particle effects, fancy scripts, maybe even a ritual circle. Then I found Instantiate().One line of code. Boom — insta...Oct 3, 2025·2 min read
unity-c-dev-journal.hashnode.dev🎮 Unity C# Basics: OnTriggerEnter()🚪 My First “Invisible Doorway” Moment I wanted my player to walk into a glowing zone and trigger some magic. ✨I set up a Collider and waited… but nothing happened. Turns out, I needed OnTriggerEnter() — Unity’s way of saying:“Hey, something just wal...Sep 28, 2025·2 min read