meta-xr-sdk.hashnode.devMeta XR SDK Installation and Project Setup0. Contents of This Article This article introduces project setup methods and SDK installation procedures for developing Meta Quest-compatible applications in Unity. By completing the steps in this article, you will have established the foundation fo...Jul 1, 2025·4 min read
meta-xr-sdk.hashnode.devDisplaying Objects in VR with MetaQuest0. Contents of This Article This article introduces the steps to display 3D objects (cubes) in VR with Meta Quest. You'll learn the fundamentals of VR applications, from basic camera setup with Meta XR SDK to object placement and testing on actual ha...Jul 1, 2025·4 min read
meta-xr-sdk.hashnode.devAR Display Using MetaQuest Passthrough Feature0. Contents of This Article This article introduces the steps to display 3D objects (cubes) in AR with Meta Quest. You'll learn basic techniques for overlaying virtual objects on the real world, from passthrough feature setup to background transparen...Jul 1, 2025·4 min read
meta-xr-sdk.hashnode.devDisabling Locomotion in MetaQuest0. Contents of This Article The OVRInteractionComprehensive used in this series includes objects with basic settings for hand and controller interactions already configured. Among these features, locomotion functions for teleportation and viewpoint r...Jul 1, 2025·2 min read
meta-xr-sdk.hashnode.devGrabbing Objects in MetaQuest (Preparation)0. Contents of This Article We begin introducing how to grab and manipulate 3D objects (cubes) with Meta Quest. While "grabbing objects" in VR or AR may sound simple, the required settings differ depending on whether the object is nearby or distant. ...Jul 1, 2025·4 min read