Manfred Lambrechtmanfreddev.hashnode.dev·Mar 25, 2021Benchmarking DirectX11 vs Vulkan in a low-level C++ environmentHi there! My name is Manfred Lambrecht and I worked together with Jorden Laureyssens and Nathan Gijselings to code our own 3D engines in C++. We made a DirectX11 and a Vulkan engine that imports .obj files and texture files. We wrote our own benchmar...2 likes·531 readsC++Add a thoughtful commentNo comments yetBe the first to start the conversation.