Hadihadicya.dev·Dec 19, 2023<Part 3> Make spinning 3D shapes in SDL2 and OpenGLUp to now, we've created a window in SDL2 using OpenGL, built a Mesh, and began writing shaders in GLSL to get a stretched-out square. In this final part, we will explain rendering in 3D, making things spin, and the Linear Algebra behind it! DISCLAIM...2 likes·1.4K readscomputer graphicsAdd a thoughtful commentNo comments yetBe the first to start the conversation.