Austin Craneeuclideandreams.com·Jul 10, 2024Billiard Ball Rendering Without a Mesh using MathOver the weekend I made a simple billiards game, and like usual, I got distracted by trying to do something completely unnecessary :) Core Concept The fundamental idea is to generate a sphere within the fragment shader, starting from a simple 2D quad...10 likes·50 readsshaderAdd a thoughtful commentNo comments yetBe the first to start the conversation.