Austin Craneeuclideandreams.com·Jul 10, 2024Billiard Ball Rendering Without a Mesh using MathOver the weekend I made a simple billiards game, and like usual, I got distracted by trying to do something completely unnecessary :) Core Concept The fundamental idea is to generate a sphere within the fragment shader, starting from a simple 2D quad...Discuss·10 likes·50 readsshader
Idhant Dabralstarman.hashnode.dev·May 29, 2024Generative noise, and the speed limit😶🌫 Key Features: Generative noise in GLSL, using effects to make effective use of noise and texture mapping. Hello readers, for my 3rd (and very professional) tech blog, I'm going to be talking about my shader work on my 8 week long group projec...DiscussGLSL
Manashi Banerjeemanashi.hashnode.dev·Dec 31, 2023Understanding Shaders in Computer GraphicsHave you ever wondered how graphics on the web come alive, creating stunning visuals that immerse us in virtual worlds? Enter shaders, the secret sauce powering this graphic wizardry in WebGL. Let's dive into the world of shaders, breaking down their...DiscussWebGL
Caleb Doisevortexbasis.com·Dec 16, 2023Godot Post-Processing Kuwahara FilterThe Kuwahara filter is a well-known filter for adding a bit of stylized painterly effects to your renders. The latest version of Blender even includes a Kuwahara filter in its compositor. I'll leave more detailed descriptions of the Kuwahara filter t...Discuss·248 readsGodot ShadersGodot
Caleb Doisevortexbasis.com·Dec 12, 2023Godot Post-Processing Outline ShaderChanges in depth and normal vectors can be used to draw outlines around objects in a rendered scene. I've posted an example of one such method here: GitHub Repo: https://github.com/Vortex-Basis-LLC/Godot-VBG-Samples-Shaders Specific Shader: https:/...Discuss·258 readsGodot ShadersGodot
Caleb Doisevortexbasis.com·Dec 8, 2023Godot Post-Processing Reference Grid ShaderI created a sample post-processing shader to illustrate some of the information that can be obtained within a post-processing shader in Godot. You can find the code here: GitHub Repo: https://github.com/Vortex-Basis-LLC/Godot-VBG-Samples-Shaders Sp...Discuss·112 readsGodot ShadersGodot
Lukasjustlukass.hashnode.dev·Aug 24, 2023🔰 ShaderGraph can bloat your shaders, and here is whenIntroduction Since the rise of new rendering pipelines in Unity Engine developers have been incentivized to create graphical shaders using a tool called ShaderGraph since hand-writing such shaders is no longer as simple as in Legacy RP + Unity's SRP ...Discuss·695 readsshader
Arvind Kumarblog.arvindg.com·Feb 22, 2023Creating a stylized grass shader using Unity Shader Graph. (Part-1)Hello everyone, This is a breakdown of the stylized grass shader I made for our game Trials For Paradise. Introduction When we started developing the game we wanted it to have a stylized art style, So I started looking around the web for inspiration....Discuss·1 like·390 readsCreating shadersunity
Austin Craneeuclideandreams.com·Jan 15, 2021Porting Kristof Dedene’s Anime/Ghibli inspired Water Shader in Unity 3DToday I saw Kristof Dedene’s tutorial titled “Tutorial: Advanced anime water splash FX in blender” and I thought it would be cool to try and attempt to make it for real-time use in Unity using URP and Shadergraph, instead of Blender. So, where do we...Discuss·10 likes·230 readsshader