Trinh Namnech.hashnode.dev·Jan 17, 2025Design Pattern P1: Observer PatternKeyword cần lưu ý CouplingLà hiện tượng phụ thuộc lẫn nhau giữa các module, class, hoặc thành phần trong một hệ thống phần mềm. Coupling cao nghĩa là các thành phần phụ thuộc chặt chẽ vào nhau, và ngược lại Event-driven programmingLập trình hư...Design Pattern in Game Programmingdesign patterns
pomelopomelog.hashnode.dev·Jan 7, 2025설정 가이드: 유니티에서 Cursor를 기본 에디터로 설정하는 방법아래 내용은 Mac OS를 기준으로 작성되어있습니다. 상단 메뉴창에서 Window > Package Manager 실행 Add package from git URL… 선택 https://github.com/boxqkrtm/com.unity.ide.cursora.git 입력 후 Add 버튼 클릭 설치된 내용 확인 상단 메뉴창에서 Unity > Settings… 선택하여 Preferences 창 오픈 External T...cursor
Jack Thompsontechwhizjack.hashnode.dev·Jan 5, 2025The Top Online Resources for Mastering Computer Graphics and Game Engine DevelopmentIn the rapidly evolving world of technology, computer graphics and game engine development have become increasingly popular fields. As the demand for skilled professionals in these areas continues to grow, it is essential for aspiring developers to a...game engine development
Austin Sullivansudsware.hashnode.dev·Dec 29, 2024IntroductionI create things under the name Sudsware. Watch this blog for Sudsware updates! This includes: 🏝️ design journeys and feature development on personal projects, typically involving use of the Unity real-time 3D engine 🧑💻🎨 general software develo...realtime3d
Tharun Adithiyatharunadithiya.hashnode.dev·Dec 24, 2024Introduction to Unity Editor interfaceAlright, let me quit yapping about my story for a while and let me dive into something technical. Unity2D Interface: If you’re interested in using Unity for game development, it’s essential to be familiar with its interface. In this blog, I’ll give a...1 likeunity
Canercanerozdemir.hashnode.dev·Dec 14, 2024Unity ve C# Özelinde Branch PredictionBu yazıyı okuyorsanız, çok yüksek bir ihtimal ile hayatınızda en az 1 kere if-else kondisyonlarının bulunduğu bir kod parçasını gördüğünüzü varsayıyorum. if-else kondisyonları, sadece bilgisayar bilimleri özelinde değil, bilgisayar bilimlerinin genel...254 readsunity
Canercanerozdemir.hashnode.dev·Dec 11, 2024Unity ve C# Özelinde Bellek Yönetimi: Garbage CollectionDaha önce yazdığım bellek yönetimi ile ilgili yazımda, heap belleğinden bahsetmiştim. O yazımda, garbage collection’ı da çok kısa bir şekilde özetlemiş ve başka bir yazımda garbage collection ile alakalı daha çok bilgi paylaşacağımı söylemiştim. Bu y...350 readsC#
Raaavularaaavula.hashnode.dev·Nov 24, 2024Building Password Garage: Progress Update #1 - Landing Pages, Random Passwords, and PlayFab MagicRemember how I promised to take you along on my Password Garage adventure? Well, buckle up, because this week, I made some serious progress—and had a few head-scratching moments too. The Landing Page: A Digital Welcome Mat First things first: every a...Creating a password manager from scratch#cybersecurity
Nachiketmy-learnt-tech-stacks.hashnode.dev·Nov 22, 2024Continuing Game DevelopmentIn this second part of our journey in game development, we will build upon the foundational work done in the previous blog. The focus will be on enhancing player controls, introducing visual and audio feedback, implementing collision mechanics, and r...10 likesGame Development
Raaavularaaavula.hashnode.dev·Nov 16, 2024Building Password Garage: My Journey in Creating a Password ManagerEver tried to remember a password like x8&(1047nhfnk1jfHGka* ? Yeah, me neither. Let's be real, by the time I manage to memorise something like that, I'd probably be retired. And using the same password for everything or sticking to "password123" isn...11 likesCreating a password manager from scratch#cybersecurity