Rodney Lab - Content Site WebDev & Serverlessrodneylab.hashnode.dev·Apr 17, 2024Jolt Physics raylib🏎️ Trying the Jolt Physics Engine with raylib In this Jolt physics raylib post, we take a look at using the Jolt 3D physics library with raylib. In previous posts, I mentioned how raylib is a fantastic tool for testing. raylib is by no means a ful...DiscussC++
Chris DourisProtherunner.digital·Apr 5, 2024Day 58/100 100 Days of CodeI managed to generate a Visual Studio file but still got errors. I think it might be a good idea to create a visual studio project and push it to a different branch. I can't find a better solution at the moment.Discuss100 Days of Code100DaysOfCode
Chris DourisProtherunner.digital·Apr 3, 2024Day 56/100 100 Days of CodeNot much success today. I expected the process to be much easier once I installed Visual Studio but there were still problems. I installed FreeType with VCPKG and managed to set the FREETYPE_LIBRARY and FREETYPE_INCLUDE_DIRS variables to the correct ...Discuss100 Days of Code100DaysOfCode
Chris DourisProtherunner.digital·Apr 1, 2024Day 54/100 100 Days of CodeI spent this session trying to make the project work on Windows. The main problem here is CMake. I got tons of warnings and some errors which I failed to fix. So, I need to get a better understanding of CMake and Windows.Discuss100 Days of Code100DaysOfCode
Chris DourisProtherunner.digital·Mar 31, 2024Day 53/100 100 Days of CodeI created a test text to appear when the game is in the gameplay state, I made sure that the memory that has been allocated for the TextElements gets freed, and I changed the name of the MenuElement struct to TextElement because it will be used for e...Discuss100 Days of Code100DaysOfCode
Chris DourisProtherunner.digital·Mar 30, 2024Day 52/100 100 Days of CodeHooray for weekends! I made some good progress today. I implemented a new method to destroy the main menu, included the future library for asynchronous asset loading, removed some old code because it was not needed anymore, installed the sdl_mixer li...Discuss100 Days of Code100DaysOfCode
Eshaan Waliaweshaan.hashnode.dev·Mar 30, 2024CMake: build and test cpp files with easeWhat is CMake? CMake is a tool designed to build, test, and package software. It uses a simple scripting language (CMakeLists.txt files) to define the build process. CMake generates native build files for various platforms and IDEs, such as Makefiles...DiscussCMake
Chris DourisProtherunner.digital·Mar 24, 2024Day 46/100 100 Days of CodeMixing Objective-C and C++ was quite the adventure. I didn't expect it to be that hard. The problem was that the compiler couldn't locate After a lot of experimentation, I ended up finding the solution on Stack Overflow. It is not possible to mix C++...Discuss100 Days of CodeC++
Chris DourisProtherunner.digital·Mar 23, 2024Day 45/100 100 Days of CodeToday, I had trouble setting up CMake to add the assets to the .app container. After messing around with the code I found on Stack Overflow, I was able to fix it and add the font files to the project. The whole process was quite complicated though. C...Discuss100 Days of CodeC++
Chris DourisProtherunner.digital·Mar 19, 2024Day 41/100 100 Days of CodeI finished my study late today and didn't work much on my application. Here's what I did today: I defined macros for the screen's width and height size and mouse button values #define LEFT_MOUSE_BUTTON 1 #define RIGHT_MOUSE_BUTTON 4 #define SCREEN_...Discuss100 Days of CodeC++