Erick Scott CHURACUTIPA BLASerick00xx.hashnode.dev·15 hours agoExploring the Iterator Pattern in Simple TermsAbstract The Iterator pattern, introduced by Erich Gamma and his colleagues in "Design Patterns: Elements of Reusable Object-Oriented Software" in 1995, provides a solution for sequentially accessing elements of an aggregate object while abstracting ...Discussiterator
Sandeep Choudharysandeepc.hashnode.dev·Apr 24, 2024Integration Pattern - Quick OverviewIntegration patterns play a crucial role in connecting different software systems and ensuring seamless data exchange. In the context of software systems, an integration pattern refers to a reusable solution or design approach for connecting differen...DiscussDesign Paradigms Unveiled - Navigating Software Architectureintegration
ALBERT KENYI APAZA CCALLEalbertapaza.hashnode.dev·Apr 23, 2024Behavioral patterns : Chain of ResponsibilityAbstract The Chain of Responsibility design pattern, also known as Chain of Command, is a powerful tool in the arsenal of software designers. This behavioral pattern allows requests to be passed along a chain of handlers, each of which decides whethe...DiscussUPT
Pedro Rojasswiftandtips.com·Apr 18, 2024Is MVVM Necessary for Developing Apps with SwiftUI?Hi, everyone. In this article, I want to share my opinion about the question above. Before starting, I would like to clarify that my goal is to show a different perspective from what most people think. No perfect pattern or architecture magically fit...Discuss·11 likes·2.9K readsModel-View
Supratim Sarkarssarkar8.hashnode.dev·Apr 15, 2024Singleton Design Pattern in JavaSingleton is a creational design pattern that lets you ensure that a class has only one instance. Singleton design pattern allows us to create only one instance of a class and make sure that there exists only one Object in JVM. How to achieve it? 1.p...Discuss·1 likeJava
Elijah Browndevsdaddy.hashnode.dev·Apr 8, 2024Organizing architecture for games on Unity: Laying out the important things that matterHello everyone. In the world of game development, effective organization of project architecture plays a key role. Unity, one of the most popular game engines, provides developers with a huge set of tools to create a variety of games. However, withou...Discuss·20 likes·1.1K readsText TutorialsUnity3D
Shekhar Pandestepbystepcode.in·Apr 7, 2024Unlocking the Power of Proxy Patterns: Enhance Your Software Architecture with Intelligent ProxiesWhat is the Proxy Pattern? The Proxy pattern is a structural design pattern that provides a surrogate or placeholder for another object to control access to it. It allows you to add a layer of indirection to control access, manage complexity, and enh...Discuss·29 readsDesign Pattersdesign patterns
Obidur Rahmanashfin.hashnode.dev·Mar 24, 2024Let's Count the Smiley Faces From an arrayWe will be solving a 6kyu problem from CodeWars. This one ->Count the smiley faces! | Codewars The Question Given an array (arr) as an argument complete the function countSmileys that should return the total number of smiling faces. Rules for a smili...Discusssmiley
Elijah Browndevsdaddy.hashnode.dev·Mar 21, 2024Methods of object interaction in Unity. How to work with patterns and connections in your codeIntroduction Hey, everybody. When creating any game - in it, your entities always have to interact in some way, regardless of the goals - whether it's displaying a health bar to a player or buying an item from a merchant - it all requires some archit...Discuss·13 likes·40 readsText Tutorialsunity
Pratik Kalepk-coding-journey.hashnode.dev·Mar 7, 2024CS50 Week 2: Arrays, Libraries, and the Power (and Struggles) of RecursionHey everyone, continuing my journey through CS50's Introduction to Computer Science! As promised, I've been tackling Week 2, which delves into the world of arrays . Almost There with Arrays and Recursion! I'm happy to report that I've made significan...DiscussCS50x Journeycs50x