Canercanerozdemir.hashnode.dev·Dec 14, 2024Unity ve C# Özelinde Branch PredictionBu yazıyı okuyorsanız, çok yüksek bir ihtimal ile hayatınızda en az 1 kere if-else kondisyonlarının bulunduğu bir kod parçasını gördüğünüzü varsayıyorum. if-else kondisyonları, sadece bilgisayar bilimleri özelinde değil, bilgisayar bilimlerinin genel...159 readsunity
Canercanerozdemir.hashnode.dev·Dec 11, 2024Unity ve C# Özelinde Bellek Yönetimi: Garbage CollectionDaha önce yazdığım bellek yönetimi ile ilgili yazımda, heap belleğinden bahsetmiştim. O yazımda, garbage collection’ı da çok kısa bir şekilde özetlemiş ve başka bir yazımda garbage collection ile alakalı daha çok bilgi paylaşacağımı söylemiştim. Bu y...296 readsC#
Raaavularaaavula.hashnode.dev·Nov 24, 2024Building Password Garage: Progress Update #1 - Landing Pages, Random Passwords, and PlayFab MagicRemember how I promised to take you along on my Password Garage adventure? Well, buckle up, because this week, I made some serious progress—and had a few head-scratching moments too. The Landing Page: A Digital Welcome Mat First things first: every a...Creating a password manager from scratch#cybersecurity
Nachiketmy-learnt-tech-stacks.hashnode.dev·Nov 22, 2024Continuing Game DevelopmentIn this second part of our journey in game development, we will build upon the foundational work done in the previous blog. The focus will be on enhancing player controls, introducing visual and audio feedback, implementing collision mechanics, and r...10 likesGame Development
Raaavularaaavula.hashnode.dev·Nov 16, 2024Building Password Garage: My Journey in Creating a Password ManagerEver tried to remember a password like x8&(1047nhfnk1jfHGka* ? Yeah, me neither. Let's be real, by the time I manage to memorise something like that, I'd probably be retired. And using the same password for everything or sticking to "password123" isn...11 likesCreating a password manager from scratch#cybersecurity
Breanna Humphresbrehumphres.hashnode.dev·Nov 15, 2024The Journey Never Ends: Completing My First Game and GraduatingA little over a week ago, I hit a major milestone: I completed my first-ever game! It’s called The Journey Never Ends Demo, and while the title might be a little dramatic, it feels fitting for how much I’ve learned and how far I’ve come. When I start...33 readswomenwhocode
Nachiketmy-learnt-tech-stacks.hashnode.dev·Nov 8, 2024Game DevelopmentIntroduction I’m excited to share my experience of learning game development—a detour from my usual focus on data structures and algorithms. Working with Unity and C# is a blend of coding and creativity that offers a unique kind of challenge. While m...10 likes·81 readsGame Development
Deniz Trakadtworldz.hashnode.dev·Nov 4, 2024Crafting System Now Live: Introducing Version 1.0.3 of the 2D RPG Project Accelerator!Hello fellow developers and RPG enthusiasts! I'm excited to announce that version 1.0.3 of the 2D RPG Project Accelerator has officially been released, and it includes a major new feature: the Crafting System. This update brings an immersive crafting...36 reads2D RPG Accelerator2d
Tom Grzembketommygamedev.hashnode.dev·Oct 15, 2024[Unity] Animator Event usabilityWhat is an Animation Event? Animation Events are little flags, that allow you to trigger a method on an animation frame. The “Add Event” button is highlighted in light blue and the actual flags I set, are pink here. What problem do I want to fix? Th...41 readsC#
Bernard MasikaforSeede XRblog.seedexr.com·Oct 15, 2024Unity Video Player: How to know if the video has finished playingIntroduction Unity Engine has a special component for playing a video file during runtime. It’s called Video Player. It works by attaching the Video file to the GameObjects and play them on that GameObject’s Texture at run time. How to use Video Pla...unity