Elijah Browndevsdaddy.hashnode.dev·14 hours agoUnity XScaling - A library for Realtime Texture and Rendering Upscaling (Super-Resolution)Hey, everybody. I recently finished the first version of a library for real-time upscaling (texture enhancement). Unity XScaling Framework - is a set of tools for texture upscaling and real-time camera rendering, allowing you to improve picture quali...Discuss·29 likesOpen-Source Projectsunity
Elijah Browndevsdaddy.hashnode.dev·Apr 16, 2024Memory Optimization in C#: Effective Practices and StrategiesIn the world of modern programming, efficient utilization of resources, including memory, is a key aspect of application development. Today we will talk about how you can optimize the resources available to you during development. The C# programming ...Discuss·22 likes·712 readsText TutorialsC#
Bear Evansblog.thebear.dev·Apr 14, 2024Global Variables in Unity with Scriptable ObjectsIn game development, you often find that you need to access a certain variable or object from many different places. Things like the score, the player's health, a user-configured setting, and more are frequently needed by many different components th...Discussunity
Elijah Browndevsdaddy.hashnode.dev·Apr 11, 2024Secure your Game with Unity Game Shield - An open-source anti-cheat and encryption toolkitHey, everybody. Today I'd like to talk about a new set of tools I've been developing lately. Unity Game Sheild is an open-source comprehensive suite of tools for your apps and games, including many anti-cheat and securty tools. This framework is easy...Discuss·20 likes·190 readsOpen-Source Projectsanti-cheat
Elijah Browndevsdaddy.hashnode.dev·Apr 9, 2024Reactive programming in Gamedev. Let's understand the approach on Unity development examplesHello everyone. Today I would like to touch on such a topic as reactive programming when creating your games on Unity. In this article we will touch upon data streams and data manipulation, as well as the reasons why you should look into reactive pro...Discuss·21 likes·31 readsText Tutorialsunity
Elijah Browndevsdaddy.hashnode.dev·Apr 8, 2024Organizing architecture for games on Unity: Laying out the important things that matterHello everyone. In the world of game development, effective organization of project architecture plays a key role. Unity, one of the most popular game engines, provides developers with a huge set of tools to create a variety of games. However, withou...Discuss·20 likes·1.0K readsText TutorialsUnity3D
Elijah Browndevsdaddy.hashnode.dev·Apr 7, 2024Creating of wave / ripple effect for buttons like in Material Design in UnityHey, everybody. In today's short tutorial I'd like to show you how to work with the built-in Unity UI (UGUI) event system on the example of creating a wave effect when you click on an element (whether it's a button or Image doesn't matter), like in M...Discuss·21 likesText Tutorialsunity
Elijah Browndevsdaddy.hashnode.dev·Apr 7, 2024One UI Kit - A Complete and Modern UI Kit for your Unity GamesWelcome to the One UI Kit for Unity! This set includes dozens of different elements, components, and graphical styles for creating your user interface in games or applications on Unity. No need more description? Download Now for Free Features: Moder...Discuss·20 likesAssetsunity
Bear Evansblog.thebear.dev·Apr 7, 2024How-To: Event Systems in UnityAt some point, you've likely encountered a situation where you needed to trigger functions or change variables in response to a change elsewhere in your code. For example, you may want to: Play sad music and display a game-over screen when the playe...Discuss·75 readsunity
Elijah Browndevsdaddy.hashnode.dev·Apr 1, 2024Unity UI FrameworkUnity UI Framework - A set of tools for interface developers, ready to use in your projects and supporting the MVC/MVP/MVVVM patterns. The basic architecture works based on View and Layouts, and interaction is handled by an event system to make your ...Discuss·20 likes·36 readsOpen-Source Projectsunity