I am a developer from the Greater Boston area, I have a M.S. in Computer Science and Engineering from the University of Connecticut, focused on Bayesian Networks and Bayesian Knowledge Bases. I have experience working on 3D laser scanners, motion platforms, DARPA projects, 3D simulations using the Unity game engine for robotics in synthetic environments (game generated and scanned), mobile development in both Android and iOS.
My strengths are in rapid prototyping and taking an idea into a release candidate. The process is a winding road that takes a lot of time
I am available for
I am available for mentoring, supporting interesting new project, and help others navigate the messy developer journey.