@pek
Software Craftsman (...mostly)
Game Engineer at TURBO Studios
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Yes! More than once! Sometimes because I want to play around with new tools and see where the industry is, sometimes you really really have no other option XD The experience was not great when I wanted to create something substantial, but it worked good enough for that one line bug that HAD to be fixed ASAP. I think the main issue for me is that I'm not comfortable programming on anything other than my home setup (which is pretty beefy). I'm even uncomfortable on my laptop.
Write quick and dirty code, refactor, quick and dirty, refactor, quick and dirty, and so on and so forth. I have found that by doing this not only do I overcome coder's block, but sometimes discover implementation details I didn't expect when planning/designing/estimating the problem. Furthermore, if the changes are small enough, you can rewrite the whole thing with a better, more rounded, solution.