What demotivates developers?

Syed Fazle Rahman's photo

Here are a few things that demotivate developers:

When working as a team

  1. Always shouting at them in front of everyone, implies you have the least respect for them.
  2. Always assigning grunt work that has no meaning.
  3. No clarity over the current tasks.
  4. Unnecessary team meetings -- it kills productivity and creativity which results in less motivation to work.
  5. Not giving a break.
  6. Asking them to work for X hours every day and keeping track of the time.
  7. Not appreciating them when they do good work.
  8. Not motivating them when they are low.
  9. Always forcing them to be productive.

When working as a freelancer

  1. Not having a proper workspace to work.
  2. Always comparing yourself with others.
  3. Not seeing the positive side of any failure.
  4. Not using the right productivity tools.
  5. Not focusing on personal well being.
  6. Staying deprived of sleep always.

There's definitely more. I can only think of these right now. :)

Kevin Pliester's photo

With me, it's futility. So if you've worked on something for weeks and weeks and it's not used later. Often it is the case that you knew it before, but then you should implement it anyway.

Syed Fazle Rahman's photo

Co-founder & CEO, Hashnode

I totally agree, Kevin. It's frustrating when your work never sees the light of day.

Jack Newan's photo

You are 100% right!

Mark's photo

Working on really unclear code, like bad style, architecture, encapsulation...

Having to consistently write such code due to time constraints is even worse.

I don't mean the occasional pressing deadline or small mistakes, but code that is almost impossible to read and any change will have unpredictable side effects all across the system.

You know it's just going to be less maintainable every month and will eventually be 90% bugfixing with few new features. Not really motivating to contribute to such shortsightedness.

JhonyAlice's photo

Not many things are as expensive and troublesome to a business as administrators who murder assurance. [url=tvzionapk.com]Demotivated our Devloper and Maker[/url] fail to meet expectations, and afterward escape at the main chance.

What's alarming is the manner by which pervasive this absence of inspiration is. Gallup research shows that 70% of representatives believe themselves to be separated busy working.

Associations know the significance of propelled, connected with workers, yet most neglect to consider supervisors responsible for getting it going.

Moralist Festus's photo

Here I few things I experienced that demotivate developers

1) Imposter Syndrome: Thinking others are better than you.

2) Not getting expected results: Imagine for hours you have been on a particular projects trying to solve things out and later didn't work out. Kinda stressful and might caused frustrations but determination should keep you going.

3) Jumping from one language to another: In some ways this caused demotivation. Imagine, seeing your colleagues growing better in a particular language whereby you keep jumping from one to another. You'll feel discomforts about yourself.

Those are my points though.

Pettengill's photo

While this may sound completely insane to someone of my father's generation, this is simply how business is conducted today. Managing a workforce certainly has its challenges and, like most managers the world over, one of my principle concerns is that of employee retention and motivation. With many employment sectors rapidly moving to a virtualized environment, employers are growing more concerned about how to keep their workers motivated and productive from a distance mcdvoice.me

Brooke Davis's photo

This is a really great post. I liked it very much. It is very much informative. This is a good source of data regarding different knowledge to software developers. It's so good to read the articles of this blog. I appreciate the effort of the author, you are doing an excellent job here. Keep it up. Tips to Choose the Right CBD Oil

Shannon Crabill's photo

Being micromanaged. I can't think of a faster way to get a developer to leave a company, team or project is to micromanage them to the point where they can't work freely.

We're all adults. Treats us like adults.

Francisco Quintero's photo

I consider to be really demotivating that you work really hard on an idea or project, alone or in a team, and in the end the project dies or fails because of external reasons.

In a work environment, those external reasons could be wrong decision taking by upper management or founders. Like when they try to achieve so many things at once or don't focus on what's really important.

That's something really demotivating and could be more if you'd like the project you're or were building.

In the end, this is why it's important to understand how MVPs work, how they help removing ambiguity from software projects, and know how to properly fight or educate company clients on what's best for them and their project.