Activity 10: Object-Oriented Programming OOP in TypeScript
1. Class and Object
Definition:
A class is a blueprint or template for creating objects. It defines the properties (attributes) and methods (functions) that objects of that type will have.
An object is an instance of a class. It represents a real-...
rodelcalda.hashnode.dev3 min read
Thirdy Gayares
software-engineer
Very Good